Monday, May 31, 2004

GODSMACK - A Study in Truly Inspirational Lyrics and Musicianship

Recently I was inspired by the Matchbox Twenty mp3 enjoying critic-less acclaim on the internet to conduct a study of one of my favorite rock groups - Godsmack. Since the beginning of their modern rock domination, I have always noticed that their songs seem to share a repeating theme - the use of the vowel sound "ayyyyyyyyyy" in the chorus (usually with the word "away"). I decided to go through their catalogue and document exactly how many of their songs utilized this theme. Though listening to 40 Godsmack songs in a row seems a bit obsessive and dangerous, I was careful to listen to each track closely. Doing so revealed much more than a constant use of the word "away." For instance, 4 out 5 songs begin with a metal riff sans vocals. Everyone cuts out for a beat, and then they come back in more sparsely, with Sully in command. The format is:

riff - verse - chorus - riff (if you're lucky, Sully will improvise a vocal rhythm using part of a word he just said - kind of like a DJ but without scratching) - verse chorus - wah guitar solo - chorus - short instrumental riff cut tight OR psychedelic spiritual fade out

The Matchbox Twenty phenomenon probably can't be applied, because the tempos and chorus lengths do differ (between albums), but rest assured, there is something magnificent at work here. Truly, this band has managed to release three full albums (multi platinum?!) and one acoustic EP (consisting of mostly old songs) of the same song over and over. Here is a collection of Sully's inspired vocalizing:

Godsmack Please Go Away

One could also create a sonic collection of the introductory riffs, or the wah solos, or the endings... but truly, it would be unbearable.

Here is the track listing. Tracks with a star next to them were found to contain the "Away Contingent." Each song is separated by 1/2 second, each album by 1 second. Some samples contain multiple segments of the same song spliced together. Songs that were released twice were only used once.

Godsmack (1999)
1. Moon Baby *
2. Whatever *
3. Keep Away *****
4. Time Bomb *
5. Bad Religion *
6. Immune *
7. Someone In London (instrumental)
8. Get Up Get Out *
9. Now Or Never *
10. Stress *
11. Situation
12. Voodoo *

Awake (2001)
1. Sick Of Life
2. Awake *
3. Greed *
4. Bad Magic *
5. Goin' Down *
6. Mistakes
7. Trippin' *
8. Forgive Me *
9. Vampires (instrumental)
10. Journey (instrumental)
11. Spiral *

Faceless (2003)
1. Straight Out Of Line *
2. Faceless *
3. Changes *
4. Make Me Believe *
5. I Stand Alone *
6. Re-Align
7. I Fucking Hate You *
8. Releasing The Demons *
9. Dead And Broken *
10. I Am *
11. The Awakening (instrumental?)
12. Serenity *
13. Keep Away (live) (n/a)
14. Awake (live) (n/a)

The Other Side (2004) EP
1. Running Blind
2. Re-Align
3. Touchi *
4. Voices
5. Keep Away (n/a)
6. spiral (n/a)
7. Asleep *

Wednesday, May 26, 2004

Bowling is Not Technically a "Sport"

Before you jump down my throat, know that bowling is one of my favorite things to do in my spare time. Many nights have I found myself at the alley with friends knocking pins down and eating chetos. But today I got in a serious argument with a good friend, and it got me thinking. Unlike any other sport that comes to mind (though I'm not denying there could be other "sports" similar to this situation), Bowling is a "sport" of extremely few variables. Which is why I don't believe it should be called a sport. Can anyone think of any other sport with so few uncontrollable variables? This guy I argued with was yelling that the oiling on the floor was a huge variable, and the temperature, and where the machine put the pins down (which I was under the impression is exactly the same on every refresh), but honestly, compared to... say... Water polo, where you've got all these different people who can DIRECTLY effect the other players, you've got water, the elements, the ball, fatigue, the list goes on forever. Basically, Bowling is designed in a way (where nothing really changes between frames) that makes it possible to perfect the game - "beat the game" if you will - because the only real random factor is the one player. So I'd argue that it is possible to, with time and practice, throw perfect strikes every time, game after game. My friend argued that no one's ever done that, but that's besides the point. The point is bowling is the only sport I can think of where that's possible. Comments please.